The Beta Is Moving Forward, One Journey at a Time
Recent updates make travel, returning to an adventure, scene images, voice previews, and sharing feedback feel more dependable.
A tale alive with your imagination
A browser-based storytelling RPG rooted in Nordic folklore. Play in your own words, alone or with a private party, as places and communities remember what you do.
Fifty seconds from the village calm to the forest's edge.
200+ beta players have already set out
Beyond the village lies the forest, and in the forest lives everything your grandmother warned you about. Step into a hand-built world of Nordic folklore where your choices shape the journey, and communities remember what they have witnessed.
Trolls, mist and mire β painted like a Bauer fairytale. The village, the black lake and the old mine are built by hand, with histories, dangers and encounters that respond to how your journey unfolds.
Companions with wills, weaknesses and opinions of their own about your plans β or make a character from scratch. The game master remembers who you are and plays accordingly. As for the humour, they supply it themselves.
Write what you want to do and see where the story leads. No rules to learn beforehand. You start with credit from us, then see the cost in Swedish kronor before you play on.
Describe what you do. The game master answers with the next part of the tale, carrying forward your choices and what the world has seen. The journey has a direction, but no dialogue to follow word for word.
Scene images draw on the mood of John Bauer and Arthur Rackham: dark forests, long shadows, and trolls that seem to have been there before you.
Immerse yourself fully as a dramatic narrator reads your adventure aloud, accompanied by atmospheric music that shifts with the mood of your tale.
Travel across a hand-crafted map with more than 30 places, each with its own history, dangers and possible encounters. Return visits can reflect what your party has already done.
Invite friends into a private online party with shared turn order and chat, or gather around one screen for hot seat and Game Night. Scene images, narration and music keep the party in the same tale.
Play together across the internet in a private party, or gather around a tablet or big screen for hot seat and Game Night. Take turns, share the tale and keep the group's journey in one place.
The village of Eldmyr stands at the forest's edge. Old Maja, the blacksmith BjΓΆrn and his children are missing. Something is moving by the mine. You've only just arrived, and no one wants to go there alone.
A small settlement at the forest's edge, where brave souls gather before venturing into the unknown.
Deep beneath the mountain, something ancient stirs. Few who enter return unchanged.
Ancient trees whisper secrets to those who listen. But beware β the forest has its own agenda.
Still waters hide forgotten depths. The lake remembers what the world has forgotten.
Nordic Folklore β’ John Bauer β’ Dark Fantasy β’ Scandinavian Mythology
The truly unique thing about Eldmyr is that you can create a character entirely your own. Describe who you want to be β a brave smith's apprentice, a cowardly bard, a cat convinced it's a general β and the storyteller brings them to life with a face, a voice and a place of their own in the tale. No one else plays quite yours.
Some of the people you may meet
Baker
Bakes bread sturdy enough for self-defence. Has opinions on all your plans, especially the bad ones.
Necromancer
A grumpy old man with a runny nose and a knack for resurrection. He's never satisfied β but he always comes back.
Wight
Small of stature, big of mouth. Ville knows every path, stone and shortcut in the forest β and will happily remind you that you took the wrong one. Kind when it counts, sour just in case.
We built Eldmyr's village, forests, characters and adventure by hand. As you play, an AI-driven story engine improvises within that world and can create text, scene images and narration. The visual language draws on the mood of John Bauer and Arthur Rackham. You start with credit from us; after that, the cost is shown in Swedish kronor before you play on.
A storytelling RPG rooted in Nordic folklore β dark, whimsical, hand-built.
Pay only for what you play. Real money, real prices, no subscription, no coins.
A game master that carries your choices and your character forward.
Trolls, mist and mire β painted like a Bauer fairytale.
Latest beta update Β· Beta 0.23.0.0 Β· 2026-09-22
Optional detail-rich scene images, shared consistently across online parties.
Recent updates make travel, returning to an adventure, scene images, voice previews, and sharing feedback feel more dependable.
Invite friends with a private link, take turns, and return to the same shared story when the night is over.
The people you meet can remember what your party has done, letting trust and reserve grow naturally over time.
We share new images, beta news and glimpses of the forest on X.
Follow on XMore than 200 people are already playing the beta. Apply for a place, and we'll email you the game link if you're approved. You start with credit from us.
Apply for a beta seat